Phantasmaburbia

This website is no longer updating!
You can find me at Dumb and Fat dot com!

Sunday, October 31, 2010

Escape from the Underworld - Complete!

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It's here.

Working on this game for the last month has been a thrill, and I am really proud of it. With its release comes an immaculate chorus of "oh snaps," raining down from the heavens onto a befuddled, defeated Andrew Brophy. This is victory. This is glory. This is Indie Kombat.

Get it at: GameJolt / YoYoGames

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Tuesday, October 26, 2010

We Heart Fanfics

I've teamed up with a few people who live in my dorm to make a new YouTube channel, titled "We Heart Fanfics."

We find bad fanfiction and read it and laugh at it. We already have a couple videos up and there will be more to come. If laughing at others' poor writing is your thing, you should totally check it out and subscribe or something.

Here's the link to the channel page:
http://www.youtube.com/user/WeHeartFanfics

And here's our most recent video:


If you have any terrible fanfiction you think we should check out, we'd love to hear from you.

Sunday, October 24, 2010

Escape from the Underworld - Second Demo

Yeah, it's here already. Since I only had a month to work, this has been moving pretty quickly... but I still like to put out a demo at major junctions. Here's the post from Indie Kombat, copied and pasted for viewing pleasure:

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It's the same link as before, right here: http://www.box.net/shared/sttnon3e5z.
Playtime's been extended... drastically. And save files from old versions are still perfectly functional (and still will be for the final release) so you don't need to replay anything. Feel free to try it out, in addition to adding a ton of new content I've also gone back and fixed things that players didn't like before.

Hey, in other news, has anyone seen Andrew? I've heard rumors of sightings in Melbourne, where people have seen him shambling from place to place with a hopeless look in his eye, trying to cope with a loss so profound and so imminent. I guess I can't say I blame him, but at this point I practically feel bad for still having all these demos and screens to share while he remains silent. This is feeling less like "Indie Kombat" and more like "Indie Banov-kicking-Andrew's-pathetic-ass."

Wednesday, October 13, 2010

Escape from the Underworld - First Demo

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I've just posted the first demo for Escape from the Underworld to IndieKombat. You can get the link/read the full post here!

Friday, October 08, 2010

Escape from the Underworld (Announcement)

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So, this is my Indie Kombat game. It's a week into development, and it's frigging awesome. You should keep an eye on the posts Andrew I make on the Indie Kombat blog, because a lot of game updates show up there and it might be fun to watch us make fun of each other. I'm just going to reiterate stuff I've already said there:


It’s called Escape from the Underworld. It’s an exploration platformer and it has a bit of story, but no text or cutscenes. Most of the powerups you collect are items from Andrew’s games, and the exploration platforming has always been his shtick, so that all fits. But I’m going to be honest here: I don’t really see this game as an Indie Kombat game. This is a game I’m making for me, because it’s fun as hell to work on. I’ve been losing sleep at night because I keep getting little ideas for it. There are a lot of things in here that I’m trying for the first time, and they’re coming out surprisingly well. Bottom line: it’s going to be awesome.

And the fact that I will inevitably win this little scuffle with Andrew is a nice, secondary little bonus.

Look out for videos or a demo or something not too far from now.

Sunday, October 03, 2010

Indie Kombat

I have a couple drafts I've been meaning to finish and post to this blog for a while, but for now I'm gonna forget about those and announce this: I'm in Indie Kombat this month.

"What does this mean?!" you ask. Well, Indie Kombat is a site based on indie game devs competing. Two or more developers state their rules and then each make a game, and at the end of their designated development time the games go up and people vote for the best game there. There is also some trash talking involved.

So over the course of October I'll be making a game against my friend hated enemy Andrew Brophy. You can read all about it --->right here<---