It's finally finished! A point-n-click pirate RPG adventure game. There are dungeons, bosses, sidequests and secrets in a huge explorable world.
Edit 6/16: Because of last-minute changes, there were some nasty bugs in the initial release. I'm very sorry for those of you who had to deal with my unprofessional mistakes :[ A fixed version is now up (with GameJolt trophy compatibility!) so if you're experiencing errors in certain areas please redownload.
File Size: 29.7 MB (11 MB version also available; see below)
This version has low quality music, but is only an 11 MB download. Not recommended.
If you're really stuck and don't know what to do or can't solve a puzzle, you can consult this.
Walkthrough (For Landlubbers)
Gameplay Video (First 6 Minutes):
Screenshots: (Click to enlarge)
If you're really into the music Prophecy made, you can download the full game soundtrack with high bit rate/album artwork/proper song titles here.
You can get a Dubloon T-Shirt here! Feel free to send suggestions for designs you want... I like selling shirts.
Developer Commentary: http://tinyurl.com/24yw6v8
-Game by Banov
-Music by Prophecy
Changelog: In some cases I uploaded a bugfix without changing the version name within a few hours of each other.
-(BUGFIX) Error message caused by running in the Navy base of Jolly Roger island
-(BUGFIX) Error message thrown by the Mole boss when he tried to attack
-(BUGFIX) Game would sometimes skip naming one of the main characters, leaving his name blank.
-GameJolt trophy compatibility
-(BUGFIX)After opening the last chest before the boss in Treasure Tower, if a player tried to go back to the previous room the game would enter a never-ending cutscene loop.
-(BUGFIX)Some attack effects would appear to aim at the user's crew instead of the opponent's in a secret mode of gameplay.
-(BUGFIX)Error message when using "Avalanche" (this was as a result of the previous bugfix :p)
-(BUGFIX)After completing the game and re-loading your file, the crew would sometimes be missing and leave only the silent protagonist.
-(BUGFIX)On the top floor of the treasure tower, saving immediately after getting the Key but before trying to leave the room and loading later would skip crucial cutscenes
-(BUGFIX)(6/17/10) You can walk on water in a certain room of Pyrite island
-(BUGFIX)(6/17/10) One of the statue puzzles in the final dungeon will not work if you push any buttons outside the correct order (but it does reset when you leave the dungeon).
-A number of typos corrected
-(BUGFIX)Talking to the viking on Jolly Roger or reading the map on Bowish would let you re-add islands to your map
-(BUGFIX)If a non-boss enemy was killed by poison damage, an error would be thrown and the battle wouldn't end
-(BUGFIX)One of the puzzles in Treasure Tower wouldn't take into account party order when it was supposed to
-New Feature: an NPC in Pyrite Tavern who helps you find undiscovered treasure
-More NPC dialogue changes after beating final dungeon
-"Save Fixer" auto-fixes common save file bugs (missing/unnamed crew members) from previous versions upon loading your file
-(BUGFIX) Returning to the Golden Key room in Treasure Tower had some weird effects
-(BUGFIX) Characters level 40 or over couldn't easily equip attacks from special equipment items
-(BUGFIX) Saving your game when on a downed "color wall" and loading might find you stuck inside of it
-(BUGFIX) A rare error message thrown by a particular boss' attack
-(BUGFIX) Puzzles in Treasure Tower that require you to stand in certain patterns would not always register your position on the tiles properly